Skeleton
Shimmering placeholder block — used while data is loading. Matches the eventual content shape.
Use Skeleton in lists / cards / metrics during the first paint to convey "data is coming". A good Skeleton has the same line count and rough proportions as the real content — replace with a flicker, not a layout shift.
Install
Pull from the workspace packages (already available if you ran pnpm add):
Examples
Avatar + two lines + tile
Guidelines
✓
Match the eventual content silhouette.Skeletons of the wrong shape cause layout jump when data arrives.
✕
Use Skeleton for >2 s loading.After a couple of seconds the Skeleton itself feels broken — show a real loading indicator.